the sims online

Official Site: The Sims Online (Wikipedia)
Studio: Maxis, EA
Launch Date: December 26, 2002
Sunset Date: August 1, 2008
Genre: Real-life MMORPG
Business Model: Subscription
Platform: PC

Something fell.

The Game Archaeologist’s ultimate MMO archives v7.0

4
Once again we put a wrap on another year of MMORPG news, opinions, and -- most pertinent to this column -- history. In a...

The Game Archaeologist: The Sims Bustin’ Out, the online Sims game nobody remembers

1
Many gamers who complete that Venn diagram of being fans of both MMOs and The Sims no doubt will be familiar with the tragically...
Days late and many dollars short.

The Sims 5 developers are looking to Animal Crossing and Among Us for multiplayer inspiration

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If the promise of multiplayer in The Sims 5 (technically still Project Rene but let's not front) brings you memories of The Sims Online,...

The Game Archaeologist: Coca-Cola’s crazy virtual hangout

9
Part of the sheer joy and fun of the early online world of the late '90s and early 2000s was the experimentation that took...

The Soapbox: MMO housing is so much more than a frivolous feature

30
When The Sims launched in 2000, what seemed like a dull and laughable concept on paper proved to be one of the most compelling...

Massively Overthinking: That moment when you realize an MMO is truly something special

16
MOP commenter Bruno tweeted something the other that that I thought would make a fun topic. Here's what he said, printed with permission: "Wanna know...

The Sims 5 will be multiplayer – but not an MMO

10
To those holding a torch of hope that The Sims 5 might be The Sims Online incarnate, Maxis has some bad news for you...

The Game Archaeologist’s ultimate MMO archives v6.0

2
And that's a wrap on this year in history! While everyone says farewell to 2022, here at TGA we're always looking way back at...

The next Sims game aka ‘Project Rene’ will apparently offer some sort of multiplayer

9
Longtime MMORPG vets have... let's call it history with The Sims franchise thanks to The Sims Online, which wasn't so much an MMO as...
There was so much potential.

Perfect Ten: Abrupt MMO sunsets that shocked us

42
Not all MMO sunsets are equal, when you look at them. Sure, all impact players who made those games a home, but some titles...

Massively OP Podcast Episode 371: Upending the mailbag

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Justin and Bree dip into the mailbag for discussions on MMO streamlining, vehicles vs. avatars, casual-friendly economies, guild projects and progression, changes to MMOs we don't play, compelling crafting, and other cool MMO sites.

The Game Archaeologist’s ultimate MMO archives v5.0

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It has been another thrilling year of exploring the relatively unknown or forgotten lands of MMORPG history here in The Game Archaeologist. From projects...
I'll be gone soon.

Massively Overthinking: MMO ideas that were ahead of their time

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I'm gonna say something wild right now: In some ways, CliffyB was ahead of his time. My husband and I came to this realization...
So here's the deal.

The Daily Grind: What cancelled MMOs deserve a rogue server?

61
As a historian, game preservationist, and general MMORPG geek, it does my heart good to see players do their best to restore and operate...

The Game Archaeologist: EA’s Motor City Online

1
When we use the shorthand "MMO" for online games, it's always assumed that we're talking about swords-and-sorcery or sci-fi RPGs. However, the massively multiplayer...

The Game Archaeologist’s ultimate MMO archives v4.0

5
By far, my favorite column to write here at Massively OP (and the one that always takes the longest) is The Game Archaeologist. I've...

The MOP Up: Sims Online’s rogue server goes sunbathing

3
FreeSO, the rogue server for the late Sims Online, is getting into the spirit of the season with a whole bunch of beach- and...
YOU WERE THE CHOSEN ONE!

Massively Overthinking: Would you play a housing-only MMO?

38
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...

Perfect Ten: MMOs that were ahead of their time

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Timing is, as they say, everything. A good idea presented at the wrong time (and perhaps in the wrong way) might fizzle hard when...
We got it back, after all.

Perfect Ten: Dead MMOs resurrected via rogue servers

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Last December, the Massively OP 2019 Awards gave its "Best Trend" nod to the rise of rogue servers in the MMO genre. Preservation of...

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